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Cambridge Digital Humanities

Cambridge Digital Humanities course timetable

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Wed 13 Nov – Tue 3 Dec

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November 2019

Wed 13
The Library as Data: Exploring Digital Collections through Machine Learning new [Places] 11:00 - 12:30 Institute of Criminology, Room B3

Recent advances in machine learning are allowing computer vision and humanities researchers to develop new tools and methods for exploring digital image collections. Neural network models are now able to match, differentiate and classify images at scale in ways which would have been impossible a few years ago. This session introduces the IIIF image data framework, which has been developed by a consortium of the world’s leading research libraries and image repositories, and demonstrates a range of different machine learning- based methods for exploring digital image collections. We will also discuss some of the ethical challenges of applying computer vision algorithms to cultural and historical image collections. Topics covered will include:

  • Unlocking image collections with the IIIF image data framework
  • Machine Learning: a very short introduction
  • Working with images at scale: ethical and methodological challenges
  • Applying computer vision methods to digital collections

December 2019

Mon 2
Game Design Workshop new (1 of 2) [Places] 09:30 - 17:30 Cambridge University Library, IT Training Room

This two-day intensive workshop will introduce participants to the practice of game design. It will explore the different ways that digital and analogue games are designed, particularly how you can design with intent to communicate a mood, theme or message. Participants will learn game design skills - such as boxing-in, design documents and prototyping – alongside opportunities to test them out by creating their own short games.

The sessions focus on game design, how to shape mechanics and play experiences, so no technical skills are needed. Participants will create their short games using both non-digital tools and simple, free software that will be taught in the session.

The course participants will be selected via an application process, once a provisional place is booked a call for application form will be issued for completion and return by 1 November 2019. Once the applications are reviewed, places will be confirmed directly in the week beginning 18 November 2019.

Tue 3
Game Design Workshop new (2 of 2) [Places] 09:30 - 17:30 Cambridge University Library, IT Training Room

This two-day intensive workshop will introduce participants to the practice of game design. It will explore the different ways that digital and analogue games are designed, particularly how you can design with intent to communicate a mood, theme or message. Participants will learn game design skills - such as boxing-in, design documents and prototyping – alongside opportunities to test them out by creating their own short games.

The sessions focus on game design, how to shape mechanics and play experiences, so no technical skills are needed. Participants will create their short games using both non-digital tools and simple, free software that will be taught in the session.

The course participants will be selected via an application process, once a provisional place is booked a call for application form will be issued for completion and return by 1 November 2019. Once the applications are reviewed, places will be confirmed directly in the week beginning 18 November 2019.